Компания "Талисман качества"
????About Us
At a1qa, we bring over 1000 QA professionals together to deliver world-class end-to-end testing solutions.
Our teams collaborate with game studios and entertainment companies worldwide, ensuring stable, high-quality player experiences across PC, console, and mobile platforms.
We provide comprehensive QA services — from early requirement analysis to release validation — helping our partners ship polished, reliable products on time.
???? What You’ll Do
Participate in release planning and QA activities for in-development game features
Design, maintain, and improve test cases and test plans based on game and technical documentation
Execute tests, report and track defects, and support troubleshooting with cross-discipline teams
Apply Black/White/Gray Box testing across engine and live builds
Validate integration, performance, and consistency of in-game assets and content pipelines
Collaborate with art, design, and engineering teams to ensure gameplay systems function as intended
Contribute to improving QA workflows and automation for art and gameplay validation
⚙️ Requirements
Strong understanding of the Software Development Life Cycle (SDLC) and QA processes in game production
Experience testing gameplay, UI, and in-engine features (web, mobile, or desktop)
Solid grasp of QA methodologies: test planning, case design, regression, and defect tracking
Proficiency in JIRA or similar issue tracking systems
Proven ability to create and maintain comprehensive QA documentation and define testing scope
Hands-on experience with API testing tools (Charles, Postman, etc.)
Familiarity with CI/CD pipelines (Jenkins, Bamboo, or similar)
Experience with back-end validation and data-driven systems
???? Art Tools & Engineering
Strong familiarity with 3D applications (Maya, 3ds Max), including modeling workflows, material setup, and export pipelines
Experience validating asset pipelines, content integration, and automation tools used by art and tech teams
Understanding of configuration and preset validation for materials, shaders, or level data
⚔️ 4X Combat / Gameplay Systems
Familiarity with Unity, including ability to navigate in-editor setups for configuration validation and gameplay logic testing
Understanding of 4X or strategy gameplay mechanics, balancing systems, and combat data validation
Ability to collaborate with game designers and technical artists to ensure gameplay consistency and system correctness
???? Experience & Language
2+ years of QA experience (ideally in game development projects)
English level: B1 or higher
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